![]() betting a lesser amount could potentially result in a $100 profit.Īgain, using examples will make this easier to understand.You lose again, at which point it increases by another unit (to $300), or.When you (eventually) win a wager, the bet size doubles to $200. In the event that you lose your first $100 bet, Oscar’s Grind dictates that you continue to bet $100 (a.k.a. In the event that you win your first bet of $100, you have achieved the sought-after $100 profit and a new session starts. It will end only when you have a $100 profit.įor mathematical ease, pretend that there is no juice when betting against the spread (“ATS”), and that winning a $100 ATS bet will result in a $100 profit. (In reality, it results in a $90.91 profit with the standard -110 odds in effect.) ![]() Each of your sessions will start with a $100 bet. Oscar’s Grind divides betting into “sessions” and “units.” Every session begins with a one-unit bet and ends when the bettor has achieved a one-unit profit.įor most people, using actual dollar amounts makes it easier to understand. ![]() It’s like the D’Alembert System, to some extent, but whereas D’Alembert increases bet size after a loss, Oscar’s Grind aims to capitalize on winning streaks by increasing bet size after a win (while waiting out losing streaks).īelow, we explain how Oscar’s Grind operates and why it doesn’t actually work in real life. It is almost exclusively applied to even-money binary propositions, like the flip of a coin or, in the context of sports betting, covering the spread. “Oscar’s Grind” is the nickname given to a betting system popularized by Allan Wilson in the mid-1960s. ![]()
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